Team Fortress 2. All Discussions. Proof of purchase and a frying pan, but my backpack slots stay at 50? Is it supposed to be like this, or is this just a bug? Showing 1-2 of 2 comments. Since TF2 itself is free, having it included in the Complete Pack might not count as a TF2 purchase, even though that got you the Ellis cap and frying. A Team Fortress 2 (TF2) GUI Mod in the HUDs category, submitted by redeye12 fancy backpack slots Team Fortress 2 GUI Mods accountcircle Signup Already a member? Team Fortress 2 is a fun game, but if you are free to play, the 50 slot backpack and lack of hats (most importantly) can be a little annoying. If you do not have the option to use money to upgrade your account, there is another way.
This article is about the player's inventory. For other uses, see Backpack (disambiguation).
The backpack is a player's personal inventory, allowing for storage for all in-game items. Items are kept in individual slots and can be viewed, moved or deleted from within the backpack interface. Additionally, most tool items can only be used from within the backpack. Items are displayed as pages, with each page displaying 50 items. The backpack can also be sorted by class, quality, loadout slot, and type.
Before the backpack, there was a simple loadout screen for each class (introduced with the Gold Rush Update) which contained only weapon slots. Those classes who had updates released could use it to select between the vanilla and any achievement items that had been unlocked. The backpack (along with the class loadout screen proper) was introduced into the game some time between the Scout and Sniper vs. Spy Updates, with an initial storage capability of 50 items even though it could only store the 12 unlocked achievement items at that point (which could be comically deleted and never re-earned: April 20, 2009 Patch). The Sniper vs. Spy Update introduced the drop system which used this extra space. This was originally designed to supplant achievement weapon unlocking entirely, although achievement unlocks were reintroduced a week later due to public outcry. The storage size has since been increased on multiple occasions, and as of the Australian Christmas update in December 2010, the backpack now consists of 300 slots (or 6 pages). The Australian Christmas update also introduced the Backpack Expander tool, enabling the addition of 100 more slots per use to a total of 2000 backpack slots. The Jungle Inferno Update increased the maximum backpack slots from 2000 to 2500, followed by an expansion to 3000 total slots for Smissmas 2017. Free-to-Play Team Fortress 2 players will be limited to a single backpack page (50 slots); once they become Premium players with any in-game purchase or the use of an Upgrade to Premium Gift, their backpack is upgraded to the standard capacity.
Items, when moved within the backpack, will make a distinct sound based on the properties of the item itself; a distinct sound is usually heard when an item is picked and another when it is put down again. For example, the Eyelander, when moved, will produce the sound of a sword being drawn, and Bonk! Atomic Punch will make the sound of a pop top opening when it is picked up and the sound of a soft drink can falling to the ground when it is put down. Some items have unique sound effects, such as Ze Goggles, which make a sound that resembles the goggles turning on and off. Noise Makers will play their sound effects.
Clicking on an item will display a context menu, detailing actions that can be done with the item. These include opening the loadout of a class that can equip the item, giving the item a custom name, giving the item a custom description, painting the item, restoring a customized item back to its original state, using the item from inside the backpack, delivering a gift, purchasing a key from the Mann Co. Store, simultaneously purchasing the key and opening a crate, trading the item to another player, selling the item on the Steam Community Market and deleting the item. Hovering over the Go to Loadout option will display a panel showing the classes that can equip the item, while hovering over the Paint option will display a panel showing the available colors and their paint splotches.
Update historyApril 20, 2009 Patch
September 30, 2010 Patch (Mann-Conomy Update)
December 17, 2010 Patch (Australian Christmas)
Big fish casino wicked wins. April 14, 2011 Patch (Hatless Update)
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June 23, 2011 Patch (Über Update)
October 13, 2011 Patch (Manniversary Update & Sale)
November 16, 2011[Item schema update]
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October 28, 2015 Patch (Scream Fortress 2015)
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October 20, 2017 Patch #1 (Jungle Inferno Update)
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December 21, 2017 Patch #1 (Smissmas 2017)
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Retrieved from 'https://wiki.teamfortress.com/w/index.php?title=Backpack&oldid=2371672'
The Backpack Expander is a tool item that appears as a backpack held together with four straps that has a Description Tag, Heavy Duty Rag, two Mann Co. Supply Crate Keys, and three Huntsman arrows protruding from it, along with a Sandman strapped on top. When used it will grant 100 extra slots, or two full pages, to the user's in-game backpack. Multiple Backpack Expanders can be used by the same player to obtain a maximum of 3000 slots (60 pages). This means all players can use up to 27 Backpack Expanders, leaving Free-to-Play players at a total of 2750 slots. The remaining 250 slots can be obtained by upgrading to Premium.
DemonstrationUpdate history
December 17, 2010 Patch (Australian Christmas)
October 20, 2017 Patch (Jungle Inferno Update)
December 21, 2017 Patch #1 (Smissmas 2017)
Retrieved from 'https://wiki.teamfortress.com/w/index.php?title=Backpack_Expander&oldid=2424704'
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